NetEase, Game Interaction Design Internship    2022.7-2022.10
GuangZhou
- Collaborate with game interaction designers for game interface editing
- Interface with game development engineers to follow up the development progress of each module
- According to the requirement document, complete the design of the game UGC module and drive the implementation progress of the module.
- Integrate and maintain game assets and develop user interfaces
NetEase, Technical Art Engineer Internship    2022.8-2022.9
GuangZhou
- Produced procedure waterfall assets for the Programmatic Open World Tools project (Pangu) and was independently responsible for programmatic waterfall generation.
1. Conducting art and technical research
2. Designed programmatic waterfall algorithms and independently developed programmatic waterfall assets using Houdini
3. Design waterfall materials, plan model vertex data and texture data, and develop materials in UE5.
4. Design tool interface parameters and interactions, and generate HDA assets to support standalone use
5. Integration of Houdini assets into the Pangu project pipeline